Aspies For Freedom

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I'm a developer too... well, a student who has developing as a hobby.

I'm mainly into the Managed Codebase (DotNet) and Java (love the language, hate the implementation). I know a bit of C++, but I prefer CLR++ because of the built-in garbage mangement and type-safety.

Oh, and I'm on the W3C ML for CSS3.0 and fluent in the major SGML and XML dialects, XHTML1.1 inclusive, so if anyone needs website coding help, don't hesistate to ask Smile

Gareth Wrote:
I love C


Code:
gareth Gareth = new gareth();

Gareth.IsOldSchool = true;

Gareth Wrote:
YOU SPELT MY NAME WRONG


Fix'd Smile

Gareth Wrote:
AND USED OOP IN THE SAME POST!!!!


Code:
using System;

namespace AFF {

void main() {

   gareth gareth = new gareth();
   gareth.read("Chillpillktnxbye");

}

}


C# is the future Smile

Gareth Wrote:
Heathen Scum ]:-)  :lol:


Please do not use the word "heathen" in a deragory manner.  I am a heathen, and I don't like being spoken of in that way.

Then Again... Wrote:

Code:
unset($gareth, $w3bbo);

:razz:


Code:
bool booPHPSucks = true;


Smile

I'm working on two C++ projects in my freetime; a text-based RPG called DFD, (Den Flummiga Dimensionen, can be roughly translated to The Freaky Dimension) and a set of VST-plugins. (fREaKy Plugin Set. So far I haven't released any plugin. But then, they aren't ready to be released yet)

By the way...

Code:
#include "AFF.h"
#include "gareth.h"

gareth Gareth;

int main(){
  Gareth.SetVoice(HIGH_PITCHED);

  while (Gareth.GetSelfControl() > 0 && Gareth.GetSanity() > 0){
    Gareth.MeowRate++;
  }

  Gareth.Head.AddVoices(10);

  return 0;
}

fluxmaster Wrote:
Okay, let me introduce myself.  I am currently developing a new type of computer gaming called Flux-Based Computer Gaming™.  The purpose of Flux-Based Computer Gaming™ is to avoid misunderstandings and false understandings between people who think differently by allowing people to see how other people think.


Cool concept Smile

...This isn't for BrainAcademy 2005 by any chance, is it?

#The fREaK! Wrote:
By the way...

Code:
#include "AFF.h"
#include "gareth.h"

gareth Gareth;

int main(){
  Gareth.SetVoice(HIGH_PITCHED);

  while (Gareth.GetSelfControl() > 0 && Gareth.GetSanity() > 0){
    Gareth.MeowRate++;
  }

  Gareth.Head.AddVoices(10);

  return 0;
}


Shouldn't that be "void main() {" to conserve memory?

Gareth Wrote:
Some compilers insist on an int, plus it's good practice to return an errorlevel to the OS. Btw, there is no OOP implementation of the Mr Gareth library, because Mr Gareth is more manly than that.


Mr Gareth likes to refer to Mr Gareth in the third person?

Gareth Wrote:
He talks to himself about himself!
HAIL GARETH!


NEVAH!!!

Gareth Wrote:
Btw, there is no OOP implementation of the Mr Gareth library, because Mr Gareth is more manly than that.

You see, it's really just a wrapper for a pretty low-level, crash-prone, quick & dirty C-implementation that tends to randomly cause enormous memory leaks.

user0zer Wrote:
Is the purpose to communicate using abstract words?


More likely abstract concepts.

But don't confuse it with abstract classes and methods.

select name from world whose neurotype is "autistic";
from world import neurotypicals

destroy neurotypicals
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